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- on exitFrame
- global gOriginalTick, gLastTick, giY
- if (the ticks - gOriginalTick) < 135 then
- set giY to 2 * (the ticks - gLastTick)
- set gLastTick to the ticks
- set the locV of sprite 10 to the locV of sprite 10 + giY
- updateStage()
- end if
- if the timer < 2570 then
- go(the frame)
- else
- go(the frame + 2)
- end if
- end
-
- on mouseUp
- go(80)
- end
-